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A. Skills Info¦
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Berserker Rage
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Jah'rakal goes berserk, using his throwing axes as melee weapons. He gains bonus damage, movement speed, attack speed, hit points, armor, and the Bash ability, but can only attack at melee range.
All levels grant:
* 100 Max HP
* 27 Minimum Damage
* 12 Maximum Damage
* 20 MS (*30 MS at level 4*)
* Increased Base Attack Speed (From 1.8 to 1.6)
* 2 Armor
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds. (costs 50 MP, cool down 00)
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds. (costs 50 MP, cool down 00)
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds. (costs 50 MP, cool down 00)
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds. (costs 50 MP, cool down 00)
Kleech: "A very touchy skill, as you gain tons of bonuses but you must go melee form. As a rule of thumb, if you are with creeps and a enemy hero, this should NOT be on. Only turn this on when running away (+20 movement speed, it's something.), fighting a hero 1v1 (Bashes do happen, even at 5%), or neutral creeping. (Bashes and all bonuses help.)
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Blind
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A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Lasts 15 seconds.
Level 1 - Misses on 15% of attacks. (costs 20 MP, cool down Cool
Level 2 - Misses on 24% of attacks. (costs 20 MP, cool down Cool
Level 3 - Misses on 33% of attacks. (costs 20 MP, cool down Cool
Level 4 - Misses on 42% of attacks. (costs 20 MP, cool down Cool
Kleech: "This is an AMAZING skill of Troll. At level 2 with its low mana cost it should be getting cast on heroes. By level 4, you reduce their farming ability, harassing ability, denying ability, and killing ability by 42%!"
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Fervor Aura
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Passively increases the attack speed of all nearby friendly units.
Level 1 - Increases attack speed by 05%. (300 AoE)
Level 2 - Increases attack speed by 15%. (300 AoE)
Level 3 - Increases attack speed by 20%. (300 AoE)
Level 4 - Increases attack speed by 30%. (300 AoE)
Kleech: "This is the overrated skill of Troll. "LOL 30% IAS! MAX FasT!" Well, sure, if it wasn't for the fact your creeps get the same 30% IAS. Because they do, they push faster onto your opponent’s side, which leaves you open to ganks. In the end they will be pushing to his tower ALOT, which just gives him free experience and counteracts your amazing blind."
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Rampage
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Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.
Level 1 - Increases attack speed by 40% and movement speed by 07%. (costs 100 MP, cool down 90)
Level 2 - Increases attack speed by 80% and movement speed by 09%. (costs 150 MP, cool down 80)
Level 3 - Increases attack speed by 120% and movement speed by 11%.(costs 205 MP, cool down 70)
rahasia troll :
quelling blade +32% = pake berserker rage (melee) dan beli quelling .
jika di ubah dalam bentuk melee maupun range, attack tetap +32%
untuk penambahan damage ++
beli phase boots (dalam keadaan berserker rage / melee) = damage quelling blade + 32% (+) damage phaseboots
(efek dengan normal attack) buat damage troll ++
keuntungan phase boots = menerobos + ms (+) (skill berserker rage + ms)
^ yg belum tau bisa dicoba 100% works on all dota map